Hardware: The Ultra-D 3D Module
The Rendering processor decodes Ultra-D formatted content and assigns depth values to each of the 24 million sub-pixels for a natural and immersive effect. A key feature of Ultra-D rendering is adjustability; viewers can set the amount of depth to any level that is comfortable for them just like they would change audio volume. From minimal depth to maximum pop, the choice is yours at the touch of a button.
3D Module Integration
Software: A Proprietary Content Format
Ultra-D Content Conversion
Ultra-D Content Creation
Additionally, Stream TV has created the seeCube Pro, a professional tool enabling real time conversion of live events at the broadcast head-end. Designed for use at either the event location broadcast compound or a network operating center, the seeCube Pro allows for customized depth creation of the main event signal separate from the graphics feed for maximum creative options.
Video game developers and other content creators using Unreal Engine or Unity for interactive experiences are enthusiastic to experience the easy integration of Ultra-D into their creation pipeline using Stream TV’s plug-in tools. Because those game engines are already creating the necessary 3D data, the integration process is extremely quick and painless; a single engineer can get Ultra-D up and running in a day.
By taking this ecosystem approach, Stream TV offers the benefit of its Ultra-D format to advertisers, game developers and publishers, live event producers, content owners and distributors with film and television libraries.